1.3.3 Update


Version 1.3.3 has more than might be expected in it! first and foremost, the biggest change is the inclusion of doors, which has kind of been on the list for a while. so far, i've only implemented the door object, but later i'll be able to create door placeholders in the level models themselves which will get swapped out for the real thing. that should make environments feel more engaging. In addition to this, the sleeping system finally is implemented, so you can now properly use a bedroll to pass time and restore the fatigue bar. In addition to this, some futher optimizations to the input system and entity death functionality has been made. Before, entities weren't properly calling their death routines so that's been resolved. 

Finally, some quirks with the user interface were fixed - items that could be both "deployed" and "equipped" when used in the inventory had both options available, but would only do one. Weapons also weren't able to be equipped/unequipped from the inventory, nor assigned to a quick access slot, and the keyboard shortcut for dropping items wasn't working either. that's all been fixed!

Files

ISODUN V1.3.3.zip 1.2 MB
8 hours ago

Leave a comment

Log in with itch.io to leave a comment.