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Devlog
React woes
December 12, 2025
by
LtTim
Recently, a big vulnerability with React was found for the latest versions, ones which isodun used, so i'm spending a lot of time figuring out how to properly update the project without breaking a bun...
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update v 1.4.1
December 09, 2025
by
LtTim
This recent update includes a few key things - first, a persistent bug had been present that would often break equipment being correctly added to the player bones when loading a game, and sometimes wh...
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Isodun update v 1.4.0
December 08, 2025
by
LtTim
V 1.4.0 introduces a few fixes/tweaks, and the introduction of both the NPC system and dialog system. While still very basic in the implementation, class-specific contextual dialog is made available w...
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1.3.9 update
December 07, 2025
by
LtTim
Some more changes! 1.3.8 was skipped, but has mostly been tidying up and polishing some features. Mostly UI and UX changes, but critically across 1.3.8 and 1.3.9 the animation system has been updated...
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update 1.3.7
December 04, 2025
by
LtTim
I skipped a version! 1.3.6 was actually used as an experiment, i learned how to finally package the game as an executable with electron. Probably won't bother posting an exe until i've A) gotten enoug...
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update V 1.3.5
December 03, 2025
by
LtTim
More door work! this time, doors that can be activated with a lever have been added! Level 003 has undergone lots of changes, though it's still very much work in progress! In addition to this, class l...
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update V 1.3.4
December 02, 2025
by
LtTim
The biggest part of this update was setting up the entity spawner system. i wanted to make a flexible system that would work for any entity, set a target number of entities to create over time, and th...
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1.3.3 Update
December 01, 2025
by
LtTim
Version 1.3.3 has more than might be expected in it! first and foremost, the biggest change is the inclusion of doors, which has kind of been on the list for a while. so far, i've only implemented the...
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1.3.2 update
December 01, 2025
by
LtTim
Version 1.3.2 includes a lot of subtle changes - modifying some entity behavior, change some physics interactions, tidying up some functionality under the hood, and a few more obvious changes - the mo...
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ISODUN v1.3.0
November 26, 2025
by
LtTim
ISODUN 1.3.0 is the second update for the project, the first being 1.2.2, which felt like a benchmark to start sharing progress on the platform, and more specifically getting it a home to live to shar...
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